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Utilizing 3D projection mapping onto rigged 3D mesh, the Cellarius Reveal Trailer was an exciting project to see the beautiful artwork come to life. With the shots providing an array of action, I had a blast animating dialogue one day, jumping right into  animation of cyborg destruction the next.

My Roles: Projection Mapping, Animation, & Composite of select shots:

:11, :26, :53, 1:07, 1:10, 1:23, 1:46, 2:02, 2:09, 2:27

Client: ConsenSys

Studio: Spacejunk

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